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4 Swiss rounds. Decks may contain any number of proxies.
On top of store credit, the winner will get a Beta Mountain. Another Beta Mountain will be given away to a random player.
The tiebreaker will be a sudden-death Chaos Orb flipping contest if a match ends in a tie. Repeat the process if both players make or miss the Chaos Orb flip in the same round. The first person to make it while the other person misses will be declared the winner of the match.